/******************************************************************************
 * Copyright 2019 NVIDIA Corporation. All rights reserved.
 *****************************************************************************/
/// \file
/// \brief  [...]
///
#ifndef NVIDIA_INDEX_IHEIGHT_FIELD_SCENE_ELEMENT_H
#define NVIDIA_INDEX_IHEIGHT_FIELD_SCENE_ELEMENT_H

#include <mi/base/interface_declare.h>
#include <mi/dice.h>

#include <nv/index/idistributed_data.h>
#include <nv/index/iscene_query_results.h>

namespace nv
{
namespace index
{

/// Interface for height field volume scene elements.
/// @ingroup nv_index_scene_description_shape
///
class IHeight_field_scene_element
  : public mi::base::Interface_declare<0x9c51971c, 0xf04e, 0x4761, 0xbb, 0x69, 0x34, 0xbd, 0x7f,
      0xd5, 0x8c, 0xd1, nv::index::IDistributed_data>
{
public:
};
}
} // namespace index / nv

#endif // NVIDIA_INDEX_IHEIGHT_FIELD_SCENE_ELEMENT_H
